#include <windows.h>

#include <gl\gl.h>                                // Header File For The OpenGL32 Library
#include <gl\glu.h>                               // Header File For The GLu32 Library

class Simulation;

class Graphic
{
private:
	HGLRC hRC;
	HDC hDC;

public:
	void Draw(Simulation& SimulationObj);
	void Create(HWND& hScene);
	void Delete();
};